Guild Wars 2

A combo field is a specific skill that creates an area of effect in Guild Wars 2

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For anyone who doesn’t know, a combo field is a specific skill that creates an area of effect, of a particular type. The type tends to be elemental and this determines the effect they cause on a finisher. There are a total of 9 fields and 4 finishers that trigger the effects, as indicated in the wiki-table below. You can also check out LoreChief’s Combo Highlights for a full profession breakdown of their specific Combo Fields and Finishers.

To provide two examples:

If as a Mesmer you cast Chaos Storm (Field) and use Phase Retreat (Leap Finisher) you will trigger the combo field Chaos Armour on yourself.

If as a Mesmer you cast Chaos Storm (Field) and use Illusionary Duelist (Projectile Finisher) you will trigger the combo field Confusion, per bullet that passes through the Chaos Storm and onto your target.

These two examples are specific to the Mesmer skills, but it is the use of cross-profession combo fields where things get really interesting, as not all professions have access to all combo finishers. A Mesmer has Leap, Projectile and Whirl but doesn’t have access to Blast.

Pairing with a Warrior, for this example, a Mesmer could cast Chaos Storm (Field) and the Warrior could use Stomp (Blast Finisher) which would result in Chaos Armour being applied in the area to all team mates.

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